DM-UOF-Peak

==== starting readme ====

————————- Map ————————-

Map name : DM-UOF-Peak Map game type : DM / TDM Version : 1.0 Date : 21 June 2010 Players : 4 to 12 Requirements : UT3 + Patch 2.1 + Titan Pack

————————- Author ————————-

Author name : Eric “Bl!tz” Rigard Country : France Homepage : http://blitz.unrealmaps.net Email : rigardbill@hotmail.com Forum : http://unrealoldfriends.activeboard.com

————————- Story ————————-

Originally built by the Nipi monks on Nepal to escape moral degradation, this serene and beautiful place once called for meditation until Liandri acquired it for perfect tournament conditions. Addaptation of the original map from Juan Pancho ‘ XceptOne ‘ Eekels.

————————- Map files ————————-

DM-UOF-Peak.ini DM-UOF-Peak.txt DM-UOF-Peak.ut3 DM-UOF-Peak_LOC_int.upk

————————- Author note ————————-

Remake of the UT99 original Peak on a more medieval & monastic style. An old scool map with lot of Z-Axis action. Original music RazorBack[UnrealMix] + the original RazorBack from Skaven looping together.

Release date: May 2010 Publication in the UOF first mappack in June 2010.

————————- Special thx, credits ————————-

Respect & full credits to Juan Pancho ‘ XceptOne ‘ Eekels for the original version in UT99. www.hubblesite.org for the space picts. Sebastien NOVA for the kismet double damage anim and for his help. Rulaman for the nice Sword. Stevelois for the dual enforcer tuto. LordPorsword for his touch on hubble pictures. 1Xtreme for his Fused Planet. Dr Judym for the stones wall texture. A3DAsylum for the tiles texture. The UOF crew for the help, feedback, motivation & frienship especially Lord Porkword, Odedge, Rulaman, Stevelois, Thrallala, 1xtreme, Sebastien Nova, Diesalot & Rathalos. Epic for the tool.

————————- Legal stuff ————————-

Unreal® Tournament 3 ©2007 Epic Games, Inc. Unreal is a registered trademark of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of their respective owners.

I have spent a lot of time developing my map, so please ask me permission before doing anything with my map or using any of my custom stuff from my map in your own works and WAIT for a yes/no. It is customary in the mapping community to give credit to the source of any custom resources that you use, so including me in the map’s readme credits for any of my resources used is appreciated.

My map is for personal use only; you may not create derivative works based on that map without permission; you must include all files in the original package whenever you distribute the file and you may not remove or modify any copyright information in any of the files.

==== ending readme ====

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